Uses of Package
geometry

Packages that use geometry
geometry Package containing all basic data structures. 
geometry.object Package containing all skeleton data structures needed. 
io.loader.load2D Contains all classes used to load a 2D skeleton from the input files. 
io.loader.load3D Contains all classes needed to load a 3D-skeleton. 
io.visualize Classes needed to visualize/show skeletons and skeleton matching results. 
 

Classes in geometry used by geometry
Coordinates
          The Coordinates interface provides the encapsulation of coordinates with more than two dimensions.
Coordinates2D
          Coordinates2D holds information about two-dimensional coordinates (x and y coordinate).
Dimensions
          Hold the information about the dimensions of pixels/voxels in a skeleton, as they might be non-unit pixels/voxels
Dimensions2D
          Dimensions for 2D pixels.Returning default 0 for z-coordinate
Index
          A pixel's/voxel's index in the 2D/3D array.
Index2D
          A pixel's index in the 2D array.
 

Classes in geometry used by geometry.object
Coordinates
          The Coordinates interface provides the encapsulation of coordinates with more than two dimensions.
Dimensions
          Hold the information about the dimensions of pixels/voxels in a skeleton, as they might be non-unit pixels/voxels
Index
          A pixel's/voxel's index in the 2D/3D array.
 

Classes in geometry used by io.loader.load2D
Index
          A pixel's/voxel's index in the 2D/3D array.
 

Classes in geometry used by io.loader.load3D
Coordinates3D
          data structure to hold 3D coordinates, extending the 2D coordinates strucure by a valid z-coordinate Coordinates
 

Classes in geometry used by io.visualize
Dimensions
          Hold the information about the dimensions of pixels/voxels in a skeleton, as they might be non-unit pixels/voxels
Index
          A pixel's/voxel's index in the 2D/3D array.