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| Packages that use geometry | |
|---|---|
| geometry | Package containing all basic data structures. |
| geometry.object | Package containing all skeleton data structures needed. |
| io.loader.load2D | Contains all classes used to load a 2D skeleton from the input files. |
| io.loader.load3D | Contains all classes needed to load a 3D-skeleton. |
| io.visualize | Classes needed to visualize/show skeletons and skeleton matching results. |
| Classes in geometry used by geometry | |
|---|---|
| Coordinates
The Coordinates interface provides the encapsulation of coordinates with more than two dimensions. |
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| Coordinates2D
Coordinates2D holds information about two-dimensional coordinates (x and y coordinate). |
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| Dimensions
Hold the information about the dimensions of pixels/voxels in a skeleton, as they might be non-unit pixels/voxels |
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| Dimensions2D
Dimensions for 2D pixels.Returning default 0 for z-coordinate |
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| Index
A pixel's/voxel's index in the 2D/3D array. |
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| Index2D
A pixel's index in the 2D array. |
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| Classes in geometry used by geometry.object | |
|---|---|
| Coordinates
The Coordinates interface provides the encapsulation of coordinates with more than two dimensions. |
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| Dimensions
Hold the information about the dimensions of pixels/voxels in a skeleton, as they might be non-unit pixels/voxels |
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| Index
A pixel's/voxel's index in the 2D/3D array. |
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| Classes in geometry used by io.loader.load2D | |
|---|---|
| Index
A pixel's/voxel's index in the 2D/3D array. |
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| Classes in geometry used by io.loader.load3D | |
|---|---|
| Coordinates3D
data structure to hold 3D coordinates, extending the 2D coordinates strucure by a valid z-coordinate Coordinates |
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| Classes in geometry used by io.visualize | |
|---|---|
| Dimensions
Hold the information about the dimensions of pixels/voxels in a skeleton, as they might be non-unit pixels/voxels |
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| Index
A pixel's/voxel's index in the 2D/3D array. |
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