Package io.loader.load3D

Contains all classes needed to load a 3D-skeleton.

See:
          Description

Class Summary
DistanceTransform3D Deprecated. - use SaitoToriwakiDistanceTransform instead
Index2Coordinates As the voxels in the input data are not always square, the index in the 3D cube has to be used to calculate the real coordinates based on the voxels' dimensions.
NeighborSkeletonNodes3D Additional functionalities to check the neighborhood of skeleton nodes.
NodeArea3D A 3D node area.
SaitoToriwakiDistanceTransform An implementation of the 3D distance transform algorithm proposed in: T.
SampleParts3D Sample single skeleton branches in 3D data.
SkeletonParser3D Load a skeleton from the input data.
 

Package io.loader.load3D Description

Contains all classes needed to load a 3D-skeleton.

To load one 3D skeleton, 4 input files are needed: