Package geometry.object

Package containing all skeleton data structures needed.

See:
          Description

Interface Summary
DistanceMap A shape's distance map holds for every node in the shape the information about the distance from the node to the shape contour.
 

Class Summary
DistanceMap2D A 2-dimensional distance map
DistanceMap3D A 3-dimensional distance map.
Skeleton A data structure to hold information about the skeleton data.
SkeletonBranch A skeleton branch is defined as the set of skeleton nodes between two junction nodes or between an end node and a junction node in that way, that no other junction or end nodes are crossed.
SkeletonGraph A skeleton graph is a reduction of the skeleton to only end nodes and junction nodes.
SkeletonNode data structure to hold information about single skeleton nodes (that is, points on a skeleton) like coordinates, previous node on path etc.
SkeletonObject data structure to hold some meta information about skeletons, like distance map, width, height,...
SkeletonPath A skeleton path between a pair of end nodes is defined as the shortest path between those endnodes with the limitation, that all points in between have to be skeleton points.
 

Package geometry.object Description

Package containing all skeleton data structures needed.