Uses of Interface
geometry.Dimensions

Packages that use Dimensions
geometry Package containing all basic data structures. 
geometry.object Package containing all skeleton data structures needed. 
io.visualize Classes needed to visualize/show skeletons and skeleton matching results. 
 

Uses of Dimensions in geometry
 

Classes in geometry that implement Dimensions
 class Dimensions2D
          Dimensions for 2D pixels.Returning default 0 for z-coordinate
 class Dimensions3D
          Hold the information about the dimensions of voxels in a skeleton, as they might be non-unit voxels
 

Uses of Dimensions in geometry.object
 

Fields in geometry.object declared as Dimensions
private  Dimensions SkeletonObject.dimensions
          the dimensions for each pixel/voxel in this skeleton object
 

Methods in geometry.object that return Dimensions
 Dimensions SkeletonObject.getDimensions()
           
 

Methods in geometry.object with parameters of type Dimensions
 void SkeletonObject.setDimensions(Dimensions dimensions)
           
 

Uses of Dimensions in io.visualize
 

Methods in io.visualize with parameters of type Dimensions
private  vtk.vtkActor MatchingViewer3DPanel.createLineActor(Index index1, Index index2, Dimensions dim1, Dimensions dim2, int offset)
          Create a vtkActor for a line.
private  vtk.vtkActor MatchingViewer3D.createLineActor(Index index1, Index index2, Dimensions dim1, Dimensions dim2, int offset)
          Create a vtkActor for a line.