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public interface Index
A pixel's/voxel's index in the 2D/3D array.
The pixels/voxel might be no unit pixels/voxels. As a result, coordinates and index in the original image might differ from each other. Thus, both coordinates (for example used for distance calculations) and index (used for example for distance map lookups) are needed and stored with each skeleton node
| Method Summary | |
|---|---|
int |
getX()
get x index |
int |
getY()
get y index |
int |
getZ()
get z index |
void |
setX(int x)
set x index |
void |
setY(int y)
set y index |
void |
setZ(int z)
set z index |
| Method Detail |
|---|
int getX()
void setX(int x)
x - int getY()
void setY(int y)
y - int getZ()
void setZ(int z)
z -
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